Report Description
Virtual Events Market Outlook
Virtual Events Market Report is expected to grow at CAGR 24% by 2028. Virtual Events Market Report was $XX Million in 2020 and is expected to reach $XX Billion by the forecasted period 2021 to 2028. A virtual event, also known as an online event, virtual conference, or livestream experience, is an event where people interact in an online environment on the web, rather than meeting in a physical location. Popular uses for virtual events include webinars, live event broadcasts, virtual trade shows, online courses, online tours, and corporate events. Hybrid events, combining in-person events with virtual content that can be accessed online, have also become popular in recent years. ?Virtual Event? may also refer to online events that take place in a virtual reality (VR) or augmented reality (AR) environment.How do virtual events work?
Virtual events are powered by technology specifically designed to replicate the event experience online. The minimum required technology stack includes an internet-connected device (computer/phone/tablet) with a camera, microphone and special software installed. There are dozens of companies offering virtual event software today, each with unique features and benefits. Common to the virtual conferencing tools is the ability to connect a host to an audience over a video connection, combined with application/desktop sharing and interactive features such as polling and messaging. The most advanced virtual event platforms offer virtual experiences that mimic in-person conferences, such as a virtual lobby, virtual showrooms where exhibitors can promote their products and services, and virtual meeting rooms that provide networking opportunities for exhibitors. Virtual conference environments are usually set up in advance, adding the imagery, navigation and sessions to the virtual event platform to create the online experience. Sessions are usually pre-recorded on, although some platforms also allow live streaming of lectures and sessions.Virtual Events Market Dynamics
Growing adoption of smartphones and Internet penetrates to implement virtual events software solutions for online marketing. The digital media platform keeps the spectators connected throughout the virtual event. The increasing adoption of social media platforms has led marketers to focus on online marketing strategies such as running new product launches, advertising campaigns, brand promotions, email marketing, and product demos. Therefore, digital marketing activities are expected to propel the growth of the virtual event platform market. The increasing adoption of digital media platforms to expand audience bases and the growing popularity of online streaming as a substitute for offline in-person presentations. In addition, factors such as the global shift of companies to remote work approaches and cloud services are gaining popularity in small and medium-sized businesses. The high demand and rising popularity of the online events platform has proved beneficial for some of the Virtual event technology startups as these companies have raised a significant amount of funding. Due to the increasing demand for virtual events, market participants are focusing on fundraising and technology development. These factors derive the growth of the market. Organizations are shifting closer to virtual transformation. As a result, companies are swiftly adopting off-premises programs to conquer the fee of software program and hardware upgrades. The companies which might be a success in adopting virtual transformation are going through demanding situations with inside the integration of the prevailing infrastructure with digital occasion platform software program. Configuring a current enterprise version with digital occasion software program is an essential hobby for an enterprise. Compatibility problems at special enterprise tiers require companies to make sure green enterprise operations at special tiers. Technical understanding and established guide are critical to recreate the stay occasion experience. Many occasion managers use special structures for special enterprise operations. Organizations keep a special machine for mailing and video conferencing, which will increase probabilities of mistakes and will increase guide workload. Thus, integrating digital occasion software program can affect the boom of the digital occasion platform market. These factors hinder the market growth.Virtual Events Market Scope
CSP market research recently revealed a report entitled "(Virtual Events Market)" on business strength and current and future trends that play a key role in determinant business growth. This report provides in-depth research and knowledge on business growth. pricing, and opportunities for future growth and forecasts their industry analysis. The company profiles of the players within the market are being studied by researchers throughout the study. The market is segment as On the basis of Application (Conferences, Exhibitions/Trade Shows, Summits, Others), On the basis of Event Type (Internal, External, Extended), On the basis of Service (Communication, Recruitment, Sales & Marketing, Training), On the basis of Establishment Size (SMBs, Large Enterprises), On the basis of End-user (Educational Institutions, Enterprises, Organizations, Others), On the basis of Industry Vertical (Banking, Financial Services, and Insurance (BFSI), Consumer Electronics, Healthcare, Information Technology (IT), Manufacturing, Media & Entertainment, Telecom, Others)Virtual Events Market Geographical Analysis
On the ground of regional presence, the world Virtual Events Market is segmented into. North America, Latin America, Europe, Asia-Pacific including China and Middle East & Africa. North America accounted for the largest share of sales and is expected to continue to hold a significant market share during the forecast period. North America is home to developed economies such as the United States and Canada that have advanced network infrastructure. North America is widely recognized as an early adopter of the latest technologies, making it a hub for businesses. The rapid rise in adoption of digitally simulated platforms, particularly in the healthcare industry, is it is expected to impel the growth of the market in Canada over the forecast period. Asia-Pacific is expected to have a larger market share. China and Japan are the leading countries in adopting the virtual event platform in the region. This market growth is attributed to several factors including increasing need to comply with strict regulations, growing presence of virtual event platform providers, increasing government support, growing awareness of virtual event platform utilities and higher return on investment. Resulting in growing demand for virtual event platform solutions and services.Competitive Landscape
The worldwide landscape of Virtual Events Market report includes company profiles that gives elaborated data like Business overview, Offerings and Specifications, Key money Metrics (Total, Gross & Net), COVID-19 impact analysis, SWOT Analysis, Market Share, Production & capability (MW), Key Development Activities etc. for Market manufactures are Accelevents (US), Aventri (US), Airmeet (India), Attendify (India), 6Connex (US), Cvent (US),Hopin (UK),Remo (US), Hubilo (US),Vfairs (US),BigMarker (US), EventMobi (Canada), On24(US), Vconfex (India), Samaaro (India), Intrado (US), Bizzabo (US), Splash (US), HeySummit (UK), Pheedloop (Canada), Socio (US), Vconferenceonline (US), SpotMe (Switzerland), Orbits (Australia), Brella (US), Run the World (US) and Eventcube (UK), Microsoft (US),Cisco (US), Kestone (India), Whova (US), Zoom (US)Virtual Events Market Segments
On the basis of Application 1. Conferences 2. Exhibitions/Trade Shows 3. Summits 4. Others On the basis of Event Type 1. Internal 2. External 3. Extended On the basis of Service 1. Communication 2. Recruitment 3. Sales & Marketing 4. Training On the basis of Establishment Size 1. SMEs 2. Large Enterprises On the basis of End-user 1. Educational Institutions 2. Enterprises 3. Organizations 4. Others On the basis of Industry Vertical 1. Banking, Financial Services, and Insurance (BFSI) 2. Consumer Electronics 3. Healthcare 4. Information Technology (IT) 5. Manufacturing 6. Media & Entertainment 7. Telecom 8. Others Major Players covered in the Report 1. Accelevents 2. Aventri 3. Airmeet 4. Attendify 5. 6Connex 6. Cvent 7. Hopin 8. Remo 9. Hubilo 10. Vfairs 11. BigMarker 12. EventMobi 13. On24 14. Vconfex 15. Samaaro 16. Intrado 17. Bizzabo 18. Splash 19. HeySummit 20. Pheedloop 21. Socio 22. Vconferenceonline 23. SpotMe 24. Orbits 25. Brella 26. Run the World 27. Eventcube 28. Microsoft 29. Cisco 30. Kestone 31. Whova 32. Zoom * Listed companies in this report may vary in the final report subject to Name Change / Merger etcGlobal Virtual Events Market: By Regional Analysis
1- North America A. U.S. B. Canada 2- Europe A. Germany B. U.K. C. France D. Italy E. Spain F. Rest of Europe 3- Asia Pacific A. China B. Japan C. India D. Rest of Asia Pacific 4- Latin America (LATAM) A. Brazil B. Mexico C. Rest of Latin America (LATAM) 5- Middle East & Africa (MEA) A. United Arab Emirates (UAE) B. Saudi Arabia C. Rest of Middle East & Africa (MEA) CSP Market Research analyst will gives you the thorough insightful information on Virtual Events Market Size, competitive landscape is delivered i.e. Revenue Share Analysis (MN USD) by top key Players, Revenue Market Share (%) by key Players and further a qualitative analysis is made headed for market cognizance rate, product differentiation, and new entrants are also considered in heat map concentration 1. Historical data- 2018 to 2019 2. The base year for estimation- 2020 3. Forecast period- 2021 to 2028Our Research Covers Competitors
1. Company Profile 2. Main Business Information 3. SWOT Analysis 4. Sales, Revenue, Price, and Gross Margin 5. Market ShareTarget Audience of the Virtual Events Market in this Study :
1. Key Consulting Companies & Advisors 2. Large, medium-sized, and small enterprises 3. Venture capitalists 4. Value-Added Resellers (VARs) 5. Third-party knowledge providers 6. Investment bankers 7. InvestorsKey Report Deliverables in the report Virtual Events Market
1- What is the market size and growth rate? 2- Inclusive details of factors that will challenge the growth of the market pre & post-COVID-19 with 4 types of market recovery scenarios including V shaped recovery, U shaped recovery, L shaped recovery, and W shaped recovery? 3- What are the factors anticipated to drive the global Virtual Events Market? 4- What are trends, restraints, and challenges in the global Virtual Events Market? 5- Segment-wise analysis of global Virtual Events Market? 6- Regional as well as country level analysis for Virtual Events Market? 7- Who are the potential customers of the global Virtual Events Market? 8- Analysis of major strategies by key market players? 9- How are collaborations evolving in the market? 10- How is the competitive environment? 11- Which region has attractive investment proposition? 12- Competitive Landscape with numerous analysis including revenue analysis, geographic presence analysis, competitive benchmarking, company evaluation matrix, competitive landscape, market positioning analysis, key strategies analysis, and others?Table of Content- Some Point Covered in the Report
Are you looking for a detailed TOC then speak with our analyst and fill the inquiry form. Chapter- 1. Research Framework keyword (Research Objective, Market Segmentation). Chapter- 2. Research Methodology- Qualitative Research, Primary & Secondary Sources, Quantitative Research, Primary & Secondary Sources, Market Size Estimation, Data Triangulation Chapter- 3. Executive Summary (Overview) Chapter- 4. Market Dynamics- Global Industry Outlook, Porter's Five Forces Model, COVID-19 Impact Assessment on Market, Major Strategies Adopted by Key Players, Market Positioning of Key Players Chapter- 5. Global keyword Analysis, by Market Segmentation- Key Insights, Market Size, and Forecast Chapter- 6. Global keyword Analysis, by Geography- Key Insights, Market Size, and Forecast (North America, Europe, Asia Pacific, Latin America, Middle East & Africa). Chapter- 7. North America keyword Analysis- (Key Insights, Market Size, and Forecast, By Market Segmentation). Chapter- 8. Europe keyword Analysis- (Key Insights, Market Size, and Forecast, By Market Segmentation). Chapter- 9. Asia Pacific keyword Analysis- (Key Insights, Market Size, and Forecast, By Market Segmentation). Chapter- 10. Latin America keyword Analysis- (Key Insights, Market Size, and Forecast, By Market Segmentation). Chapter- 11. Middle East & Africa keyword Analysis- (Key Insights, Market Size, and Forecast, By Market Segmentation). Chapter- 12. Company Profiles- (Company, Company Basic Information, Manufacturing Base, Sales Area, Company Sales, and Net Income Highlights, Business Overview, Company News.Thanks for reading the article. We can also customize the report consistent with your requirements.
Geographical Analysis- Global Market Regional Analysis
What is the Report key Matric point?
Report Metric |
Details |
Market Study Available for Years |
2017–2030 Customize as per Requirement |
Base year Considered |
2020 Customize as per Requirement |
Historical Period |
2017- 2019 |
Forecast Period |
2021–2030 Customize as per Requirement |
Forecast Units |
Value (USD Million, Billion) As per Market |
Segments Covered |
Type, Application, and
Region- Customize as per Requirement |
Geographies Covered |
North America, Europe, Asia Pacific, Latin America, Middle East Africa and RoW- Customize as per Requirement |
Key Segments
Virtual Events Market Segments
On the basis of Application 1. Conferences 2. Exhibitions/Trade Shows 3. Summits 4. Others On the basis of Event Type 1. Internal 2. External 3. Extended On the basis of Service 1. Communication 2. Recruitment 3. Sales & Marketing 4. Training On the basis of Establishment Size 1. SMEs 2. Large Enterprises On the basis of End-user 1. Educational Institutions 2. Enterprises 3. Organizations 4. Others On the basis of Industry Vertical 1. Banking, Financial Services, and Insurance (BFSI) 2. Consumer Electronics 3. Healthcare 4. Information Technology (IT) 5. Manufacturing 6. Media & Entertainment 7. Telecom 8. Others
Market Segments Covered in the Report (Additional can be Customized)
Table of Content
Table of Content- Virtual Events Market
1. Introduction 1.1. Objective of the Study 1.2. Market Definition 1.3. Scope of the Study 1.3.1. Market Segmentation 1.3.1.1. Virtual Events Market , By Application 1.3.1.2. Virtual Events Market , By Event Type 1.3.1.3. Virtual Events Market , By Service 1.3.1.4. Virtual Events Market , By Establishment Size 1.3.1.5. Virtual Events Market , By End-user 1.3.1.6. Virtual Events Market , By Industry Vertical 1.3.1.7. Virtual Events Market , By Geography 1.4. Currency Used 1.5. Years Considered for the Study 1.5.1. Historical Years 1.5.2. Base Year 1.5.3. Forecast Years 1.6. Limitations 1.7. Stakeholders 2. Executive Summary 2.1. Market Snapshot: Global Virtual Events Market 2.1.1. Interconnectivity and Related Markets 2.2. Key Insights 2.3. DROC (Drivers, Restraints, Opportunities, and Challenges) Analysis 2.4. Demand Side Trends 2.5. Supply Side Trends 2.6. Strategic Overview for Global Virtual Events Market 2.7. Voice of Industry Experts/Key Opinion Leaders (KOLs) 2.8. Recommendations and Conclusions 3. Research Methodology 3.1. Research Data 3.2. Market Breakdown and Data Triangulation 3.2.1. Secondary Research 3.2.2. Primary Research 3.2.3. Internal Repository Knowledge 3.3. Market Sizing Approach 3.3.1. 3600 View 3.3.2. Bottom Up Approach 3.3.3. Top Down Approach 3.4. Data Sources 3.4.1. Secondary Sources 3.4.2. Primary Sources 3.5. Name of Sources and References 4. COVID-19 Impact 4.1. COVID-19 Prevalence Analysis* 4.2. COVID-19 Vaccine Analysis* 4.3. COVID-19 Impact on Global Virtual Events Market 4.4. Pre vs Post COVID Demand and Supply Analysis 4.5. COVID-19 Road to Recovery Analysis 4.5.1. Global Virtual Events Market V Shaped Recovery 4.5.2. Global Virtual Events Market U Shaped Recovery 4.5.3. Global Virtual Events Market L Shaped Recovery 4.5.4. Global Virtual Events Market W Shaped Recovery 4.6. COVID-19 impact on End-user Industry 4.7. COVID-19 Opportunity Analysis 5. Prominent Insights 5.1. Macro-Economic Factors 5.1.1. Regional GDP Outlook 5.1.2. Key Industry News 5.1.3. Global Market Trend 5.1.3.1. Positive Trends 5.1.3.2. Negative Trends 5.1.4. Mechanism Integration 5.2. Ecosystem Mapping and Opportunity Analysis 5.3. Developed Vs Developing Economies 5.4. Market Dynamics 5.4.1. Market Drivers 5.4.1.1. Driver 1 5.4.1.2. Driver 2 5.4.1.3. Driver 3 5.4.1.4. Global Virtual Events Market Drivers Impact Assessment in the short, medium, and long terms 5.4.1.5. Global Virtual Events Market Drivers Impact Assessment at Regional Level 5.4.2. Market Restraints 5.4.2.1. Restraint 1 5.4.2.2. Restraint 2 5.4.2.3. Restraint 3 5.4.2.4. Global Virtual Events Market Restraints Impact Assessment in the short, medium, and long terms 5.4.2.5. Global Virtual Events Market Restraints Impact Assessment at Regional Level 5.4.3. Market Opportunities 5.4.3.1. Opportunity 1 5.4.3.2. Opportunity 2 5.4.3.3. Opportunity 3 5.4.3.4. Global Virtual Events Market Opportunities Impact Assessment in the short, medium, and long terms 5.4.3.5. Global Virtual Events Market Opportunities Impact Assessment at Regional Level 5.4.4. Market Challenges 5.4.4.1. Challenge 1 5.4.4.2. Challenge 2 5.4.4.3. Challenge 3 5.4.4.4. Global Virtual Events Market Challenges Impact Assessment in the short, medium, and long terms 5.4.4.5. Global Virtual Events Market Challenges Impact Assessment at Regional Level 5.5. Porter?s Five Forces Analysis 5.5.1. Threat Of New Entrants 5.5.2. Threat Of Substitutes 5.5.3. Bargaining Power Of Suppliers 5.5.4. Bargaining Power Of Buyers 5.5.5. Rivalry Among Existing Competitors 5.6. Value Chain Analysis 5.7. Attractive Investment Proposition, By Geography 5.8. Investment Landscape 5.8.1. Market Major Mergers & Acquisitions 5.8.2. Market Fund Raise and Other Activities 6. Global Virtual Events Market Analysis and Forecast, By Application, 2017-2028 (US$ Mn) 6.1. Overview 6.1.1. Global Virtual Events Market , By Application, Market Share Comparison 2020 vs 2028 (%) 6.2. Conferences 6.2.1. Global Virtual Events Market , By Conferences, Analysis and Forecast, 2017-2028 (US$ Mn) 6.2.2. Global Virtual Events Market , By Conferences, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 6.3. Exhibitions/Trade Shows 6.3.1. Global Virtual Events Market , By Exhibitions/Trade Shows, Analysis and Forecast, 2017-2028 (US$ Mn) 6.3.2. Global Virtual Events Market , By Exhibitions/Trade Shows, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 6.4. Summits 6.4.1. Global Virtual Events Market , By Summits, Analysis and Forecast, 2017-2028 (US$ Mn) 6.4.2. Global Virtual Events Market , By Summits, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 6.5. Others 6.5.1. Global Virtual Events Market , By Others, Analysis and Forecast, 2017-2028 (US$ Mn) 6.5.2. Global Virtual Events Market , By Others, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 7. Global Virtual Events Market Analysis and Forecast, By Event Type, 2017-2028 (US$ Mn) 7.1. Overview 7.1.1. Global Virtual Events Market , By Event Type, Market Share Comparison 2020 vs 2028 (%) 7.2. Internal 7.2.1. Global Virtual Events Market , By Internal, Analysis and Forecast, 2017-2028 (US$ Mn) 7.2.2. Global Virtual Events Market , By Internal, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 7.3. External 7.3.1. Global Virtual Events Market , By External, Analysis and Forecast, 2017-2028 (US$ Mn) 7.3.2. Global Virtual Events Market , By External, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 7.4. Extended 7.4.1. Global Virtual Events Market , By Extended, Analysis and Forecast, 2017-2028 (US$ Mn) 7.4.2. Global Virtual Events Market , By Extended, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 8. Global Virtual Events Market Analysis and Forecast, By Service, 2017-2028 (US$ Mn) 8.1. Overview 8.1.1. Global Virtual Events Market , By Service, Market Share Comparison 2020 vs 2028 (%) 8.2. Communication 8.2.1. Global Virtual Events Market , By Communication, Analysis and Forecast, 2017-2028 (US$ Mn) 8.2.2. Global Virtual Events Market , By Communication, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 8.3. Recruitment 8.3.1. Global Virtual Events Market , By Recruitment, Analysis and Forecast, 2017-2028 (US$ Mn) 8.3.2. Global Virtual Events Market , By Recruitment, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 8.4. Sales & Marketing 8.4.1. Global Virtual Events Market , By Sales & Marketing, Analysis and Forecast, 2017-2028 (US$ Mn) 8.4.2. Global Virtual Events Market , By Sales & Marketing, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 8.5. Training 8.5.1. Global Virtual Events Market , By Training, Analysis and Forecast, 2017-2028 (US$ Mn) 8.5.2. Global Virtual Events Market , By Training, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 9. Global Virtual Events Market Analysis and Forecast, By Establishment Size, 2017-2028 (US$ Mn) 9.1. Overview 9.1.1. Global Virtual Events Market , By Establishment Size, Market Share Comparison 2020 vs 2028 (%) 9.2. SMEs 9.2.1. Global Virtual Events Market , By SMEs, Analysis and Forecast, 2017-2028 (US$ Mn) 9.2.2. Global Virtual Events Market , By SMEs, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 9.3. Large Enterprises 9.3.1. Global Virtual Events Market , By Large Enterprises, Analysis and Forecast, 2017-2028 (US$ Mn) 9.3.2. Global Virtual Events Market , By Large Enterprises, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 10. Global Virtual Events Market Analysis and Forecast, By End-user, 2017-2028 (US$ Mn) 10.1. Overview 10.1.1. Global Virtual Events Market , By End-user, Market Share Comparison 2020 vs 2028 (%) 10.2. Educational Institutions 10.2.1. Global Virtual Events Market , By Educational Institutions, Analysis and Forecast, 2017-2028 (US$ Mn) 10.2.2. Global Virtual Events Market , By Educational Institutions, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 10.3. Enterprises 10.3.1. Global Virtual Events Market , By Enterprises, Analysis and Forecast, 2017-2028 (US$ Mn) 10.3.2. Global Virtual Events Market , By Enterprises, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 10.4. Organizations 10.4.1. Global Virtual Events Market , By Organizations, Analysis and Forecast, 2017-2028 (US$ Mn) 10.4.2. Global Virtual Events Market , By Organizations, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 10.5. Others 10.5.1. Global Virtual Events Market , By Others, Analysis and Forecast, 2017-2028 (US$ Mn) 10.5.2. Global Virtual Events Market , By Others, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11. Global Virtual Events Market Analysis and Forecast, By Industry Vertical, 2017-2028 (US$ Mn) 11.1. Overview 11.1.1. Global Virtual Events Market , By Industry Vertical, Market Share Comparison 2020 vs 2028 (%) 11.2. Banking, Financial Services, and Insurance (BFSI) 11.2.1. Global Virtual Events Market , By Banking, Financial Services, and Insurance (BFSI), Analysis and Forecast, 2017-2028 (US$ Mn) 11.2.2. Global Virtual Events Market , By Banking, Financial Services, and Insurance (BFSI), Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.3. Consumer Electronics 11.3.1. Global Virtual Events Market , By Consumer Electronics, Analysis and Forecast, 2017-2028 (US$ Mn) 11.3.2. Global Virtual Events Market , By Consumer Electronics, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.4. Healthcare 11.4.1. Global Virtual Events Market , By Healthcare, Analysis and Forecast, 2017-2028 (US$ Mn) 11.4.2. Global Virtual Events Market , By Healthcare, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.5. Information Technology (IT) 11.5.1. Global Virtual Events Market , By Information Technology (IT), Analysis and Forecast, 2017-2028 (US$ Mn) 11.5.2. Global Virtual Events Market , By Information Technology (IT), Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.6. Manufacturing 11.6.1. Global Virtual Events Market , By Manufacturing, Analysis and Forecast, 2017-2028 (US$ Mn) 11.6.2. Global Virtual Events Market , By Manufacturing, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.7. Media & Entertainment 11.7.1. Global Virtual Events Market , By Media & Entertainment, Analysis and Forecast, 2017-2028 (US$ Mn) 11.7.2. Global Virtual Events Market , By Media & Entertainment, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.8. Telecom 11.8.1. Global Virtual Events Market , By Telecom, Analysis and Forecast, 2017-2028 (US$ Mn) 11.8.2. Global Virtual Events Market , By Telecom, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 11.9. Others 11.9.1. Global Virtual Events Market , By Others, Analysis and Forecast, 2017-2028 (US$ Mn) 11.9.2. Global Virtual Events Market , By Others, Analysis and Forecast, By Region, 2017-2028 (US$ Mn) 12. Global Virtual Events Market Analysis and Forecast, By Regional Market Analysis, 2017-2028 (US$ Mn) 12.1. Overview 12.2. Global Virtual Events Market , By Region, Market Share Comparison 2020 vs 2028 (%) 12.3. Global Virtual Events Market , By Region, Analysis and Forecast, 2017-2028 (US$ Mn) 12.4. Global Virtual Events Market , Regional Life Cycle Analysis 12.5. COVID-19 Impact on Global Virtual Events Market , By Region 13. North America Virtual Events Market Analysis and Forecast, By Regional Market Analysis, 2017-2028 (US$ Mn) 13.1. North America Virtual Events Market Overview 13.2. North America Virtual Events Market Summary 13.2.1. Dynamics 13.2.2. Impact Analysis 13.3. North America Virtual Events Market , By Application, 2017-2028 (US$ Mn) 13.4. North America Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 13.5. North America Virtual Events Market , By Service, 2017-2028 (US$ Mn) 13.6. North America Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 13.7. North America Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 13.8. North America Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 13.9. North America Virtual Events Market , By Country, 2017-2028 (US$ Mn) 13.9.1. U.S. 13.9.1.1. Overview 13.9.1.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 13.9.1.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 13.9.1.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 13.9.1.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 13.9.1.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 13.9.1.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 13.9.2. Canada 13.9.2.1. Overview 13.9.2.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 13.9.2.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 13.9.2.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 13.9.2.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 13.9.2.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 13.9.2.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14. Europe Virtual Events Market Analysis and Forecast, By Regional Market Analysis, 2017-2028 (US$ Mn) 14.1. Europe Virtual Events Market Overview 14.2. Europe Virtual Events Market Summary 14.2.1. Dynamics 14.2.2. Impact Analysis 14.3. Europe Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.4. Europe Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.5. Europe Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.6. Europe Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.7. Europe Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.8. Europe Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14.9. Europe Virtual Events Market , By Country, 2017-2028 (US$ Mn) 14.9.1. Germany 14.9.1.1. Overview 14.9.1.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.9.1.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.9.1.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.9.1.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.9.1.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.9.1.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14.9.2. U.K. 14.9.2.1. Overview 14.9.2.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.9.2.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.9.2.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.9.2.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.9.2.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.9.2.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14.9.3. France 14.9.3.1. Overview 14.9.3.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.9.3.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.9.3.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.9.3.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.9.3.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.9.3.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14.9.4. Italy 14.9.4.1. Overview 14.9.4.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.9.4.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.9.4.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.9.4.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.9.4.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.9.4.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14.9.5. Spain 14.9.5.1. Overview 14.9.5.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.9.5.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.9.5.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.9.5.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.9.5.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.9.5.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 14.9.6. Rest of Europe 14.9.6.1. Overview 14.9.6.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 14.9.6.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 14.9.6.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 14.9.6.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 14.9.6.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 14.9.6.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 15. Asia Pacific Virtual Events Market Analysis and Forecast, By Regional Market Analysis, 2017-2028 (US$ Mn) 15.1. Asia Pacific Virtual Events Market Overview 15.2. Asia Pacific Virtual Events Market Summary 15.2.1. Dynamics 15.2.2. Impact Analysis 15.3. Asia Pacific Virtual Events Market , By Application, 2017-2028 (US$ Mn) 15.4. Asia Pacific Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 15.5. Asia Pacific Virtual Events Market , By Service, 2017-2028 (US$ Mn) 15.6. Asia Pacific Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 15.7. Asia Pacific Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 15.8. Asia Pacific Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 15.9. Asia Pacific Virtual Events Market , By Country, 2017-2028 (US$ Mn) 15.9.1. China 15.9.1.1. Overview 15.9.1.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 15.9.1.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 15.9.1.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 15.9.1.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 15.9.1.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 15.9.1.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 15.9.2. Japan 15.9.2.1. Overview 15.9.2.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 15.9.2.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 15.9.2.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 15.9.2.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 15.9.2.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 15.9.2.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 15.9.3. India 15.9.3.1. Overview 15.9.3.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 15.9.3.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 15.9.3.4. Virtual Events Market , By Service, 2017-2028 (US$ Mn) 15.9.3.5. Virtual Events Market , By Establishment Size, 2017-2028 (US$ Mn) 15.9.3.6. Virtual Events Market , By End-user, 2017-2028 (US$ Mn) 15.9.3.7. Virtual Events Market , By Industry Vertical, 2017-2028 (US$ Mn) 15.9.4. Rest of Asia Pacific 15.9.4.1. Overview 15.9.4.2. Virtual Events Market , By Application, 2017-2028 (US$ Mn) 15.9.4.3. Virtual Events Market , By Event Type, 2017-2028 (US$ Mn) 15.9.4.4. Virtual Events Market , By
Key Players
Major Players covered in the Report 1. Accelevents 2. Aventri 3. Airmeet 4. Attendify 5. 6Connex 6. Cvent 7. Hopin 8. Remo 9. Hubilo 10. Vfairs 11. BigMarker 12. EventMobi 13. On24 14. Vconfex 15. Samaaro 16. Intrado 17. Bizzabo 18. Splash 19. HeySummit 20. Pheedloop 21. Socio 22. Vconferenceonline 23. SpotMe 24. Orbits 25. Brella 26. Run the World 27. Eventcube 28. Microsoft 29. Cisco 30. Kestone 31. Whova 32. Zoom * Listed companies in this report may vary in the final report subject to Name Change / Merger etc